Characterization of 360-degree Videos
VR Video Conferencing over Named Data Networks
Prioritized Buffer Control in Two-tier 360 Video Streaming
Ultra Wide View Based Panoramic VR Streaming
On the Networking Challenges of Mobile Augmented Reality
VR is on the Edge: How to Deliver 360° Videos in Mobile Networks
VR/AR Immersive Communication: Caching, Edge Computing, and Transmission Trade-Offs